Adriano Hernández
I'm a creator from Chihuahua, México. Concept Artist and Game Designer
with a lifelong passion for building worlds. My journey started with a
childhood love for drawing and board games, but it was a game called
"StarCraft" that showed me my true calling: blending art, storytelling,
and game design.
With a decade of experience in the video game industry, I’ve shipped
three major titles—Mulaka, Aztech: Forgotten Gods, and Hunter’s
Legacy—across all major platforms (Xbox, Nintendo, PlayStation, and PC).
Today, I’m bringing that expertise into the Tabletop Gaming space.
Whether it’s TTRPGs, board games, or wargames, I’m driven by the
challenge of creating immersive experiences across any medium.
Let’s build something legendary.